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コース概要
Introduction
- Overview of Roblox
- Roblox architecture
Getting Started
- Installing and creating a Roblox studio
- Understanding the parts and properties in the scene
- Colors and materials
- Publishing and playtest overview
Understanding the Basics
- Using variables and assignment
- Changing a part with a script
- Modifying a part into a patio
- Changing position, size and vector3
- Using conditional statements
- Using functions
- While do loops and break loop condition
- Using tables. lists, and key/value pairs
Building a Game
- Building game objects
- Landmines and teleporters
- Terrain editor
- Spawning objects
- Setting up a leaderboard
- 3D model design
Animations
- Using animations in games
- Using an animation editor
- Making an FPS framework teaser
Summary and Next Steps
要求
- Knowledge of programming
Audience
- Developers
- Programmers
14 時間
お客様の声 (3)
Learning about the software
Peter - Coleg Cambria
コース - Blender: 3D Modeling Fundamentals
実際のプロジェクトやゲームの作成中など、実際の問題の実践例とトラブルシューティング、つまり、良い実践と実際のプロジェクト作業がどのように行われるかを意味します。
Michal Orlinski - relayr sp. z o.o.
コース - VR rapid prototyping in Unity3D for architecture showcasing
Machine Translated
I liked the fact the all the questions we prepared beforehand were answered; also the 90 minute challenge to create a little game at the end was a good fun!