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コース概要
Android System Architecture. Operating environment
- Discussion of the overall architecture of the system Android (Linux kernel, core libraries, JVM, etc.)
- Preparation of the working environment (Eclipse + Android SDK). Methods of debugging the program. Discussion of tools such as adb, draw9patch, DDMS, emulator, etc.
- Activity life cycle. Implementation and performance analysis methods onCreate, onStart, OnResume, OnPause, OnDestroy.
- Data structure design androidowego (src directories, res, xml file AndroidManifest.xml, permissions)
- The rules for creating layouts. Examples of Linear-class implementation, Frame-, table-, RelativeLayout.
- Implementation loading layouts from XML files and from within the application. Gravity class.
- Create menus and dialogs. Implementation and event handling class menu and classes that inherit the dialogue.
Support graphics and touch interface
- Review and implementation of the View class methods and drawable.
- Gestures - touch event processing. The implementation class methods TouchEvent
- implementation of the basic 'building blocks' of the software for Android. Implementation classes TextView, Button, Checkbox, ListView, etc.)
- Notification class implementation
Access to the other activities and services running in the background, multithreading
- Intent class overview - what it does.
- Running other activities. Implementation of the method startActivity () and onActivityResult ().
- Starting and communication services operating in the background. Discussion and implementation methods of the class Service.
- broadcasts
- Threads and Multithreading. Implementation AsyncTask class.
- Synchronization. Implementation synchronize blocks and synchronized methods.
Service Location
- The basic theoretical information about GPS, WGS84, digital maps (GoogleMaps, OpenStreetMap, BingMaps, etc.)
- Event handling GPS. Implementation LocationListener class methods.
- Drawing icons and objects on the map.
- Extracting the coordinates of the click on the map.
Other
- Service settings are stored on the device. Class Preferences.
- Access to remote network services. Implementation classes HttpPost / HttpGet.
- parsing data structures in XML and JSON. Read and write files on the device.
- SQLite CONTENTMANAGER.
- Sensors, Cameras, OpenGL.
要求
Introduction to Programming in Java (knowledge of the concepts of class, attribute, method, inheritance, interfaces, overloading, etc.)
28 時間
お客様の声 (4)
トレーナーはダガーのさらなる問題を喜んで調査しました。
Susheel - Home
コース - Dependency Injection with Dagger 2
Machine Translated
トレーナーの知識とそれを提示する簡単さ。
Piotr - DPDgroup IT Solutions sp. z o.o.
コース - Android Applications Testing
Machine Translated
I really enjoyed the fairly broad coverage of topics.
john harrigan
コース - Android Development
Antonio gave is much background information, best practices and showed us useful tools to speed up our development process.