This instructor-led, live training in 東京 (online or onsite) is aimed at design engineers, architects, or video game developers who wish to use RealityCapture to create 3D models for gaming, architecture, or other visualization projects.
By the end of this training, participants will be able to:
Set up the necessary development environment to start creating 3D models with RealityCapture.
Learn how to implement the photogrammetry workflow for producing and reconstructing realistic 3D models.
Export and upload 3D models to VR and AR content platforms, such as Unreal Engine, Sketchfab, and Cesium ion.